May 18, 2008, 06:21 PM // 18:21
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#61
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Forge Runner
Join Date: Nov 2005
Location: Lookout Post #1, Andes Mountains
Guild: Custer Was Ganked [7th]
Profession: R/
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probably Urgoz w/o EoE...though it's not really any end boss but the trip getting there that's sometimes a pain...
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May 18, 2008, 06:52 PM // 18:52
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#62
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Rotscale is quite imba ^^
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May 18, 2008, 09:46 PM // 21:46
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#63
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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Any of those harder then the others? i think they are only different in the approach you gotta use to get them down.
took 1:45 min my first time on the end boss in Shard of Orr. Now he goes down in about 5 min. First time was running something that looks like a balance team. Last time i ran 2 Balthy derv 1 smit/prot monk and i was holy bow. My friend was running sabway. we own that place so much that we did not stop between groups.
I'd like to know what does it take to qualify a build ''Gimmick'' ?
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May 18, 2008, 10:27 PM // 22:27
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#64
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Yo SMS imbagon, why were you and the hero using aggressive refrain? Ya got essence.
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May 19, 2008, 02:40 PM // 14:40
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#65
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Krytan Explorer
Join Date: Oct 2006
Profession: R/W
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Duncan the Black.
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May 19, 2008, 06:28 PM // 18:28
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#66
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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I don't do a lot of high end stuff, but the Shiro/Lich combo in gate of madness I find really hard witha PuG. Especially since the rest of the mission is so easy.
~A Leprechaun~
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Aug 06, 2008, 09:18 AM // 09:18
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#67
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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I remember fighting Lich without heroes just with henchmen and with just purely prophecies skills. When there was no Factions and no NF. I think several people posting here forgot that it was much harder in the past.
Now all of them seem to be more or less easy.
Trying to kill Rotscale on HM without heroes and just with henchmen playing warrior can be fun...
Considering all possible skills now available I would vote for Urgoz.
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Aug 06, 2008, 09:27 AM // 09:27
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#68
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Wilds Pathfinder
Join Date: Oct 2005
Location: Netherlands
Guild: None but Fools [nuts]
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Maybe Kannaxai or Urgoz because you can't walk in and kill him. I guess many will also say that Shiro and the Lich in Gate of Madness is hard. Can't think of a normal boss that is really hard. Should be a mass damage AoE elementalist that kills noobish heroes.
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Aug 06, 2008, 09:46 AM // 09:46
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#69
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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There's nothing really skilled about Ursan or SY tbh - as far as monking goes for either it's a complete joke - With SY maybe a bit harder at times since your SY might get shut down and you might have to like.. you know.. monk. The SMS Mallyx kill was nothing to do with skill, not saying they weren't skilled, a lot of the players in there actually were - but it was more to do with not being complete idiots, actually taking the time to see what will and won't work against Mallyx and it was quite baltently obvious and even after theorycrafting it was quite clear it was going to be quite a breeze.
But to be fair I'm pretty sure a none PVE-only skill bar run could be done, we thought quite a bit about it to be fair, even outside of PVE only skills there's a lot of shit Anet can't get right and you really only have to skill against certain mobs in the citadel since most are laughably bad anyway.
Ugroz is fun, I think it's a shame his Serpents stopped healing, the game being the way it is now though it's not a challenge and wouldn't be even if he had 24 healing serpents, and unless they a) make something completely unreasonable or b) fix the game - then things in GW will remain unchallenging for anyone with a clue and even most without one.
Kanaxai again would be fun if unexploitable - even with PVE skills his mesmers can be a pain due to all being armor ignoring and potential energy drain, by no means hard but not as easy as recalling to take away any challenge that might have been there.
A little more effort could have been put into these bosses - After going all the way through the areas it would be a little better if the finale wasn't so disappointing.
For what I was used to running with the most challenging fight was the 4 horsemen, and anything that chain spams diversion and power block might actually cause issues. Or maybe not.. it got kind of easy after a couple of tries.
Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars
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Aug 06, 2008, 11:45 AM // 11:45
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#70
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Wilds Pathfinder
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I would have to say Kanaxai.
I've never done DoA or Urgoz. I really think I should do them one day. >_>
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Aug 06, 2008, 01:39 PM // 13:39
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#71
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Quote:
Originally Posted by Arkantos
I'm sorry, but who said anything about the door trick?
Watch the video. My guild running a balanced build without the door trick defeating mallyx. If you ask me, that IS more intelligent then ursan. Then again, intelligent and ursan are 2 words that don't belong together.
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Imbagon =/= balanced , sorry. Otherwise nice vid.
For me the hardest endgame boss was The great destroyer with h/h and no pve stuff ,back then I had no titles whatsoever and thought interrupting was the shit in pve , still beat him and I am very proud of that.
Last edited by kostolomac; Aug 06, 2008 at 01:48 PM // 13:48..
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Aug 06, 2008, 01:45 PM // 13:45
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#72
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by kostolomac
Imbagon =/= balanced , sorry.
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That's not what the word balanced means in that context.
__________________
And the heavens shall tremble.
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Aug 06, 2008, 01:49 PM // 13:49
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#73
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Quote:
Originally Posted by Avarre
That's not what the word balanced means in that context.
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Then what it means?
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Aug 06, 2008, 01:52 PM // 13:52
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#74
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by kostolomac
Then what it means?
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C'mon, you should know "Imbagon" means "totally balanced", they should seriously change the name to just Bagon. /endsaracsm.
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Aug 06, 2008, 02:39 PM // 14:39
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#75
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Pre-Searing Cadet
Join Date: Oct 2007
Profession: E/Me
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(1) Duncan the Black:
Without gimmicks and tricks, I'd have to say Duncan is the most lethal, his spells deal a lot of damage and because of his "Reversal of Damage" like Armor Protection, not everyone in the party can hit him or use direct damage spells. I killed Duncan within 14 hours or Eye of The North being released, I used 2 Fire Elementalists, hell... it took awhile... about 25 minutes to kill him but I did it!
(2) Mallyx the Unyielding:
It's the second hardest in my experience, I beat him CasterWay and PhysicalWay. I put a lot of time and testing phases for both specific builds until they could do all four zones and Mallyx without a single death. My builds are designed to work with 6 heroes and player replacements have one skill slot replaced with a PvE-only skill to further enhance the experience. A little background about my CasterWay... Some time in 4'th Quarter last year, I read and heard of people saying Mallyx was too hard to fight in person, so I decided to take the challenge and defeat him with what he was designed to counter. PhysicalWay was created a few months later.
CasterWay (Link) consists of; (Normal Mode - All | Hard Mode - All)
Player Elementalist one - Fire
Monk one - Healer
Necromancer one - Curses
Necromancer two - Curses
Player Ranger - Spirits and Traps
Monk two - Healer
Elementalist two - Fire
Elementalist three - Water
PhysicalWay cosists of; (Normal Mode - All | Hard Mode - Stygian Veil and Foundry of Failed Creations only)
Player Dervish - Scythe
Warrior - Axe
Paragon one - Command
Monk two - Smiter
Player Paragon two - Leadership
Monk one - Healer
Necromancer - Blood
Ritualist - Channeling and Restoration.
I'd like to try Urgoz and Kanaxai differently than the typical cookie cutter builds available for them. I'll ask my Guild to join me for testing and see how hard they can be. Please do not ask me for the builds, I'll release them some time in the future.
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Aug 06, 2008, 05:44 PM // 17:44
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#76
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Desert Nomad
Join Date: Nov 2006
Location: USA
Guild: The Black Parades [死人死]
Profession: Mo/
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mallyx is hard especially with noob ursans!
cant believe how many fail groups ive been in
and experienced ursan can take down mallyx really fast...
depends on the people you group with really i guess
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Aug 06, 2008, 07:46 PM // 19:46
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#77
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Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
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/offtopic
Real men play HM without PVE skills, and the winner of the battle is decided based on who has the most hammers.
/ontopic
HM Urgoz without EoE
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Aug 06, 2008, 08:16 PM // 20:16
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#78
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Furnace Stoker
Join Date: Jan 2007
Location: Ohio
Guild: I Will Never Join Your Guild (NTY)
Profession: R/
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I want to say undead shiro, even although that is not an elite area or end game either, so I'll go with Urgoz, just because it does take some time to get to him, he's not too bad to take out though if you have an experienced group.
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Aug 06, 2008, 08:57 PM // 20:57
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#79
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Once Ursan is nerfed into the ground tomorrow, Mallyx will once again hold the crown for hardest creature to kill in GW.
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Aug 06, 2008, 09:15 PM // 21:15
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#80
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Quote:
Originally Posted by Rahja the Thief
Once Ursan is nerfed into the ground tomorrow, Mallyx will once again hold the crown for hardest creature to kill in GW.
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Enlighten me, why that makes a difference.
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